AI Insights · Timothy · January 2023
Top 5 Business Games on iOS in Ireland: Q4 2022 Performance
A look into the performance metrics of the top 5 business games on iOS in Ireland during Q4 2022, including downloads, revenue, and active users.
The performance of the top 5 business games on iOS in Ireland during Q4 2022 shows varied trends across weekly revenue, downloads, and active users. Here’s a detailed look at the data, sourced from Sensor Tower.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited saw its weekly revenue peak at approximately $1.3K in mid-October, before experiencing a decline towards the end of the year. Weekly downloads fluctuated, with a high of 598 in late October and a low of 193 in early December. Active users remained relatively stable, starting at 1.2K in late September and ending at 1.3K by the end of December.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd had a significant spike in weekly downloads, reaching 939 in early October before dropping to single digits in mid-December. The game's weekly revenue showed a peak of $490 in late September, gradually declining to around $261 by the end of the quarter. Active users also saw a peak of 1.5K in early October, tapering off to 456 by the end of December.
Grand Hotel Mania: Management by MY.GAMES B.V. maintained a steady revenue flow, peaking at $228 in mid-October. Weekly downloads remained low, with a maximum of 82 in late October. Active users hovered around 100-167 throughout the quarter, ending at 109 in late December.
The Office: Somehow We Manage by Eastside Games experienced consistent weekly revenue, peaking at $208 at the end of October. Downloads remained minimal, with a slight increase in late December reaching 19. Active users started at 112 in late September and saw a gradual decline to 77 by the end of December.
Hotel Frenzy: Design Makeover from TECHVISION PTE. LTD. had a steady weekly revenue, peaking at $186 in late September and gradually decreasing to $58 by the end of December. Weekly downloads were low, peaking at 12 in late October and December. Active users showed a slight decline from 115 in late September to 64 by the end of the year.
For more insights into the performance of these apps, visit Sensor Tower.